utilities


aci2mat (28,2k) allows you to set an object's material based on it's wire color, exactly on it's autocad color index. it's used with models imported from autocad dwg/dxf format - habware
blur library (22k) library required for several of blur's plugins. (1.1). this new version implements some of the new classdesc2 stuff in max r3.x. all new plugins here need this! this new version show up in the utiltiy panel and will show you which version of blurlib you currently have loaded - blur studios
color tab (23,8k) a utility to read ascii color tables and create a material library from them - habware
detacher (23,7k) detach objects according to the mesh's connectivity info - habware
exclude (29,9k) exclude gives you an object oriented way to set light include/exclude lists - habware
footpath (21,7k) - uknown author
forest camera (5,1k) one tool to change the camera automatically in all forest objects - itoo software
glue (36,3k) place a selection of objects over any surface - itoo software
light boy (12,8k) light property manage - blur studios
nurbser (31k) nurbser is a utility to join multiple nurbs curves in a nurbs curve or surface object checking the overlap of the cvs - habware
objutil (17k) object utilities - blur studios
optmat (40,2k) optimize materials - itoo software
panorama (65k) enables you to render a panorama image of your scene - habware
partlist (43,3k) partlist is a utility, to count objects in your scene - habware
scatter (57,3k) this utility is basically the same as the r4 scatter routine. basicaly you pick a scatter object and an emitter object then hit the apply button. the scatter object is copied to each vertex of the emitter object - peter watje / claude schitter
snap shot (26,2k) snapshot is a utility, that allows you create prs keys for objects that are attached to other objects or controlled by non-prs controllers - habware
terrain2 (41k) terrain2 a utility to read ascii xyz elevation data and builds an editable mesh inside max - habware
texmap clipboard (13,6k) - blur studios
textporter (110,8k) its main purpose is simple mesh painting - cuneyt ozdas
unwrap (6,2k) unwrap is max utility that unwraps the texture coordinates of an object and places them in a bitmap. source code (23,8k) - peter watje